public class AssetUtil
extends java.lang.Object
| Constructor and Description |
|---|
AssetUtil() |
| Modifier and Type | Method and Description |
|---|---|
static void |
drawAsset(com.mojang.blaze3d.matrix.MatrixStack stack,
net.minecraft.client.gui.screen.Screen screen,
IAsset asset,
int xPos,
int yPos) |
static void |
drawHorizontalLine(com.mojang.blaze3d.matrix.MatrixStack stack,
int startX,
int endX,
int y,
int color) |
static void |
drawSelectingOverlay(com.mojang.blaze3d.matrix.MatrixStack stack,
int x,
int y,
int width,
int height) |
static void |
drawVerticalLine(com.mojang.blaze3d.matrix.MatrixStack stack,
int x,
int startY,
int endY,
int color) |
public static void drawAsset(com.mojang.blaze3d.matrix.MatrixStack stack,
net.minecraft.client.gui.screen.Screen screen,
IAsset asset,
int xPos,
int yPos)
public static void drawSelectingOverlay(com.mojang.blaze3d.matrix.MatrixStack stack,
int x,
int y,
int width,
int height)
public static void drawHorizontalLine(com.mojang.blaze3d.matrix.MatrixStack stack,
int startX,
int endX,
int y,
int color)
public static void drawVerticalLine(com.mojang.blaze3d.matrix.MatrixStack stack,
int x,
int startY,
int endY,
int color)