Record Class ShaderTexture
java.lang.Object
java.lang.Record
com.blamejared.wac.client.render.shader.ShaderTexture
public record ShaderTexture(net.minecraft.resources.ResourceLocation location, boolean blur, boolean mipmap)
extends Record
Basic tuple for a shader texture
Borrowed from FunkyFrames
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Constructor Summary
ConstructorsConstructorDescriptionShaderTexture(net.minecraft.resources.ResourceLocation location) ShaderTexture(net.minecraft.resources.ResourceLocation location, boolean blur) ShaderTexture(net.minecraft.resources.ResourceLocation location, boolean blur, boolean mipmap) Creates an instance of aShaderTexturerecord class. -
Method Summary
Modifier and TypeMethodDescriptionbooleanblur()Returns the value of theblurrecord component.final booleanIndicates whether some other object is "equal to" this one.final inthashCode()Returns a hash code value for this object.net.minecraft.resources.ResourceLocationlocation()Returns the value of thelocationrecord component.booleanmipmap()Returns the value of themipmaprecord component.final StringtoString()Returns a string representation of this record class.
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Constructor Details
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ShaderTexture
public ShaderTexture(net.minecraft.resources.ResourceLocation location, boolean blur) -
ShaderTexture
public ShaderTexture(net.minecraft.resources.ResourceLocation location) -
ShaderTexture
public ShaderTexture(net.minecraft.resources.ResourceLocation location, boolean blur, boolean mipmap) Creates an instance of aShaderTexturerecord class.- Parameters:
location- the value for thelocationrecord componentblur- the value for theblurrecord componentmipmap- the value for themipmaprecord component
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Method Details
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toString
Returns a string representation of this record class. The representation contains the name of the class, followed by the name and value of each of the record components. -
hashCode
public final int hashCode()Returns a hash code value for this object. The value is derived from the hash code of each of the record components. -
equals
Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. Reference components are compared withObjects::equals(Object,Object); primitive components are compared with '=='. -
location
public net.minecraft.resources.ResourceLocation location()Returns the value of thelocationrecord component.- Returns:
- the value of the
locationrecord component
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blur
public boolean blur()Returns the value of theblurrecord component.- Returns:
- the value of the
blurrecord component
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mipmap
public boolean mipmap()Returns the value of themipmaprecord component.- Returns:
- the value of the
mipmaprecord component
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