public interface IEntityArrow extends IEntity, IProjectile
| Modifier and Type | Method and Description |
|---|---|
int |
arrowShake() |
double |
getDamage() |
boolean |
getIsCritical() |
int |
getKnockbackStrength() |
java.lang.String |
getPickupStatus() |
IEntity |
getShooter() |
void |
setDamage(double damage) |
void |
setIsCritical(boolean critical) |
void |
setKnockbackStrength(int knockbackStrength) |
void |
setPickupAllowed() |
void |
setPickupCreativeOnly() |
void |
setPickupDisallowed() |
void |
setPickupStatus(java.lang.String pickupStatus) |
void |
setShooter(IEntity shooter) |
void |
shoot(IEntity shooter,
float pitch,
float yaw,
float roll,
float velocity,
float inaccuracy) |
addTag, alwaysRenderNameTag, attackEntityFrom, canBeAttackedWithItem, canBeCollidedWith, canBePushed, canPassengerSteer, canRiderInteract, canTrample, dismountRidingEntity, doesTriggerPressurePlate, dropItem, extinguish, getAir, getArmorInventoryList, getControllingPassenger, getCustomName, getDefinition, getDimension, getDistanceSqToEntity, getEquipmentAndArmor, getEyeHight, getHeldEquipment, getID, getInternal, getLookingDirection, getLowestRidingEntity, getMaxFallHeight, getMaxInPortalTime, getMotionX, getMotionY, getMotionZ, getNBT, getParts, getPassengers, getPassengersRecursive, getPickedResult, getPortalCooldown, getPosition3f, getPosX, getPosY, getPosZ, getRayTrace, getRayTrace, getRidingEntity, getRotationPitch, getRotationYaw, getTags, getTeam, getX, getY, getZ, hasCustomName, hasNoGravity, isAlive, isBeingRidden, isBoss, isBurning, isEntityEqual, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInsideOfMaterial, isInsideOpaqueBlock, isInvisible, isInvulnerable, isInvulnerableTo, isInWater, isOnSameTeam, isOutsideBorder, isOverWater, isPassenger, isPushedByWater, isRiding, isRidingSameEntity, isSilent, isSneaking, isSprinting, isWet, onEntityUpdate, onGround, onKillCommand, onUpdate, removePassengers, removeTag, setAir, setAlwaysRenderNameTag, setCustomName, setDead, setDimension, setFire, setGlowing, setID, setInvisible, setInvulnerable, setInWeb, setMotionX, setMotionY, setMotionZ, setNBT, setNoGravity, setOutsideBorder, setPosition, setPosition3f, setPosX, setPosY, setPosZ, setRotationPitch, setRotationYaw, setSilent, setSneaking, setSprinting, setToLocationFrom, setWorld, shouldRiderDismountInWater, shouldRiderSit, spawnRunningParticles, updategetDisplayName, getPosition, getServer, getWorld, sendMessageshootvoid setDamage(double damage)
double getDamage()
void setIsCritical(boolean critical)
boolean getIsCritical()
int getKnockbackStrength()
void setKnockbackStrength(int knockbackStrength)
int arrowShake()
void setShooter(IEntity shooter)
IEntity getShooter()
java.lang.String getPickupStatus()
void setPickupStatus(java.lang.String pickupStatus)
void setPickupDisallowed()
void setPickupAllowed()
void setPickupCreativeOnly()
void shoot(IEntity shooter, float pitch, float yaw, float roll, float velocity, float inaccuracy)